Rules

One of three systems is chosen when the league is created. The table below compares the GFF and Standard presets side by side (values are generated from the same preset definitions used in code).

Custom scoring is Premium-only. The creator can edit it until the draft starts; it locks once the draft begins.

CategoryDetail / ConditionGFFStandard
Squad StatusMinutes / appearanceDid not play (Cannot get positive points, negative points apply): -3; ≥44′: +20′: 0; 1–59′: +1; ≥60′: +2
Match ResultMatch result (minutes > 0)Win +2 / Draw +1 / Loss 0
Goals ConcededGoals concededGoalkeeper -3, Defender -2, Midfielder -1, Forward 0Goalkeeper/Defender −1 / 2 goals; Midfielder/Forward 0
Clean SheetClean sheet (full)Goalkeeper +5, Defender +3, Midfielder +1, Forward 0Goalkeeper/Defender +4 (≥60′); Midfielder +1; Forward 0
Clean SheetClean sheet (1–44 min, GFF)Goalkeeper +3, Defender +1, Midfielder 0, Forward 0
GoalEach goal+5Goalkeeper +6, Defender +6, Midfielder +5, Forward +4
GoalHat-trick bonus+5
Assist+3+3
CardsYellow Card-1-1
CardsSecond Yellow Card (total)-3-3
CardsRed Card-8-3
PenaltyMissed Penalty-8-2
PenaltySaved Penalty+10+5
SavesGoalkeepers only+1 / 1+1 / 3
Own Goal-5-2
Man of the MatchMOTM (unavailable for TR / NL / ES domestic leagues)+3+3
Special RulesCaptain multiplier1.5×
Special RulesBench points0.5×Not counted

Did Not Play Rule

Under GFF, a player with 0 minutes gets −3; positives do not apply, negatives do. Under Standard there is no fixed 0-minute penalty (0 points).

Tournaments/Penalty Shootouts

In score calculations, full time and extra time are taken into account. If a match goes to penalty shootouts, the match result is determined as a draw, and the goals scored and missed by players in penalty shootouts, the saves made by goalkeepers, and the goals conceded by goalkeepers will not be taken into account.